The hysteria over witches among the people of Salem swept the region like a disease in 1692. As is the case in any tragic event, there are those who will use the circumstances to their advantage. Under the veil of the witch-hunt lie other motivations; power, greed, revenge and righteousness.
AFFLICTION: Salem 1692 you will play a faction within the town or village of Salem, using your influence to bring colonists into your circle. You may also use that influence to ask the Governor to protect individuals, for the Magistrate to arrest others, the Judge to help you to become more influential or Cotton Mather to spread suspicion.
Affliction Salem is a "worker placement" game. Each player will vie for limited actions each turn. After actions are selected, influence is "spent" to affect the community of Salem.